Indie game dev and co-found of Abyssal Uncreations, Hyacinth Nil (they/them) makes games about cosmic horror, broken technology, and how manufactured online identities. They took some time to walk me through their early efforts of longform LARPs as a kid, looking back on Transfer (Abyssal Uncreations, 2017), and the ways systematized morality reveals the empty politics of many games.
Read MoreWelcome. We made it. 2020. Wow, what a year. A lot has happened as I’ve been trying to write this list, but what’s important is that video games are good and here and should definitely be allowed to exist.
Read MoreKilling Time at Lightspeed is ostensibly a game about social media, but in truth, it’s a game about losing touch with the people you care about.
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