Remember Me - Review

Remember Me seemed to have everything going for it. The premise blew me away with an exceptionally bleak opening, and the gameplay mechanics on paper seemed to be brimming with fantastically original concepts, with an outstanding presentation to back it all up. But in trying to differentiate itself from the norm, Remember Me only clings more closely to the tired ideas of so many action adventure games before it, restraining its ambitions at the best of times and causing it to fall over itself in failure at the worst. It’s not hopelessly lost, nor unplayable, but as it stands I have rarely been so disappointed that so much potential was put to such little use.

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EssayNathalieCapcom, Dontnod, Reviews
Contrast - Review

With how great the foundation of Contrast is, to see it come together in such a halfbaked manner is truly unfortunate. There's a very clear vision amid the mediocrity that the developer had much bigger plans than the neutered length allowed them to execute, which makes it so disappointing they weren't able to hold the game back from release until they could be better implemented. I hope this isn't the last I see of Compulsion, but I pray they're given a better time frame for future projects that allows them to capitalize on the potential they almost completely missed this time around.

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Quick Thoughts On: BasketBelle

Sure, BasketBelle's gameplay is fairly limited, its controls anything but smooth, and its length incredibly brief, but none of that really mattered to me. The imagination and love flowing through the constantly evolving journey was all I needed to allow me to sink into its gorgeous backgrounds as I dribbled with alien monsters, learned to fly, and bonded with my sister all in time for bed.

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Burial At Sea: Episode Two - Review

After three games and two expansions, I thought Bioshock and by extension Irrational Games had run out of ways to surprise me. I thought I knew all their tricks, the sort of experience I was in for, and how to overcome the obstacles they threw at me. I thought I was prepared for the second half of Burial at Sea, Irrational's final piece of work before its disassembly, but, well, you can probably guess from this introduction just how accurate all that hypothesizing actually was.

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FOTONICA - Review

It’s simple vector graphics twist and contort into images and designs which far succeed the simplicity with which they’re drawn, even more impressive in motion as you speed through levels barely having time to take it all in. The artistry and style expressed in these moments is at times stunning and always stimulating, mesmerizing and drastically different in tone and setting in each passing scene.

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Max and the Curse of Brotherhood - Review

It’s probably not an understatement to say I was rather taken aback by how much I ended up enjoying The Curse of Brotherhood. Its beautiful scenery pulled me in, and the leisurely platforming and puzzle solving kept me there throughout an experience that continued to surprise me the further I got in. Some may scoff at the low difficulty, but in terms of simple fun and creativity I haven’t played something quite as nice for too long.

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