Her Story doesn’t look like much, nor is it easy to do it justice through words alone, but it’s nevertheless a game that’s going to be talked about for years by anyone who takes the time to look below the surface.
Read MoreThere are so many rough edges to Deus Ex: Human Revolution that it would be easy to pick it apart bit by bit as half-baked and overambitious. Doing so though would miss what makes it so impressive and interesting.
Read MoreWith so much trashy, exploitative horror with no goal at being anything but that, Neverending Nightmares seemed to want to do something more, delving into real psychological horror with a distinct visual style that all hinted at this being a project trying to do something different. I can’t say Neverending Nightmares didn’t try, but somehow that only caused it to fall further down the well of tired horror traditions.
Read MoreSaying Beeswing moved me is easy. Calling it a work of art is reductive and redundant. There isn’t a single word that can describe what Beeswing is and will mean for different people, and that’s why it’s so stunning and important.
Read MoreI have a hard time flat-out calling Arkham Origins a “bad” game, but it’s saved almost solely on the strengths of what has been brought over from past games (and then butchered) and carries with it a very qualified recommendation to anyone but the most devoted fans of the series.
Read MoreFor reasons unknown to anyone, my final moments with Splatter saw me facing off against Cthulhu and his many rocket launching penises as I danced around acid pits trying to chop off his alarmingly phallic artillery.
Read MoreThere’s a sad irony to how Polarity succeeds at being both bloated with ideas and creatively bankrupt.
Read MoreIt’s just an immensely unenjoyable experience all around, and one that seems intentionally so but without anything interesting with which to fill the black hole that seems to have enveloped Bermuda to ensure nothing joyful or humorous finds its way in. And so Bermuda comes and goes, full of drama yet lacking any presence and leaving me grasping for even the tiniest justification of the hour I just lost.
Read MoreThough Broken Age acts as a return to Double Fine’s earliest adventure game roots, it’s also their largest and most ambitious project in years. But if anything, the added scope and possibility that exploded out of their hugely successful Kickstarter has only amplified their talents as a developer, giving birth to what seems easily capable of becoming the game that defines them as a studio.
Read MoreIt's rare that I've ever seen games be retroactively improved by the release of new ones, yet I find myself appreciating Horrorshow's work more and more as her gallery of strange and intriguing worlds to explore continues to grow.
Read MoreAs I walked out of the theater it was like I had gone momentarily numb, still lost in what I’d just seen and my body was rapidly attempting to process. When I finally came to my only thought was “when can I see it again?”
Read MoreI’m often cautious about getting too hyped up for new releases in case I come away that much more disappointed if they fall short, but I’m feeling pretty safe with Jenny LeClue and now need to distract myself before I get too enthusiastic and this post turns to gibberish.
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