Night in the Woods’ anti-Capitalist politics were seen as revolutionary at the time of its release, but while the game had a lot to offer, praising it as a radical text feels like a stretch. In this essay we will look back at the five years since Night in the Woods’ release, examining how its political allegory has held up, the critical conversation surrounding the game, and what roads of analysis may still lay unexplored.
Read MoreNem (they/them) runs the leftist tabletop studio and occasional publisher, Sandy Pug Games, creating games exploring anti-capitalism, alternative forms of interaction, and what it would be like if DMC’s Dante was in Dungeon World. Recently, they have helped facilitate the Our Shores Kickstarter, allowing members of the South-East Asian TTRPG scene (RPGSEA) access to funds and exposure they had previously been denied.
Read MoreWe are all going to die before we clear our backlogs. Life is too short to spend on games made under abuse. It’s too short to criticize Ubisoft’s workplace and then devout a week of coverage to each of their games. There is so little we can control under capitalism, but what we can do is decide what media we spend our time with.
Read MoreUnbound Creations’ Headliner: Novinews is a hyper-compressed exploration of how society reflects the stories it tells, and what this means when the powerful hold all the pens.
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