Sam Machell (he/him) is half of indie game studio Sand Gardeners, known for provocative and unconventional games like Dark Kitchen, Memphis, Bubbleland, and Brownie Cove Cancelled. We chat about the studio’s origins as a webcomic collaboration, designing hostile environments, and the tragedy and possibility of unarchivable games. Later, Sam gives a brief eulogy for the Wii U, sadly taken from us too soon.
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