One of the things that makes choosing a fighter important - more so than say, the outfit you deck out a character with in an FPS - is that they feel like more of an avatar, more representative of The Player. Everything from the focus on one-on-one competition, to how games like Street Fighter V proclaim YOU LOSE on the screen after a defeat, bring the player and their character closer together. It’s about identification, being drawn to a character for what they say about you as much as for the things they do in-game.
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