Canvas (he/she), aka bighandinsky, is the creator of crunchy, narrative driven scifi games A Forgetful Loop and A Day of Maintenance. He’s collaborated with fellow writers and indie devs Freya Campbell and Elliot Herriman, and joined me on this episode to chat about integrating dense narration into mechanics heavy games, writing casual and circuitous conversations with robots, and the struggle of managing energy and stress during longterm projects.
Read MoreElliot Herriman (she/her) is an interactive fiction author and developer who makes games about being queer and engines to help you not have to code. She spent some time chatting about falling into game dev, the struggle to get your work in front of people as an author, and the importance of accessible tools. We discuss many unspeakable games so make sure there aren’t any cops around before you pop this one on.
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