Adam Le Doux's itsy Bitsy game engine

Banner image for Kritiqal Care, episode 60, featuring Adam Le Doux.

Adam Le Doux (he/him) is a game and software developer best known for creating the tiny game engine, Bitsy. Just shy of Bitsy’s six-year birthday, Adam came on the show to talk about Bitsy’s unassuming origins and surprising evolution as part of the tiny games scene. Later, we discuss how Bitsy’s form sets in in opposition to conventional, capital driven games and software, the importance of the engine’s community, and how to preserve these games against the forces of tech oligarchies.

You can find Adam’s games and tools on itch, and follow him on Twitter @adamledoux.

Adam’s Cool Things to Share
Everest Pipkin’s “Tiny Tools Directory
Nathalie Lawhead’s “Tiny Tool Roundups
Bread + Puppet’s “Why Cheap Art” manifesto

Things Discussed
Bitsy (Adam Le Doux)
Twine (Chris Klimas)
Pico-8 (Lexaloffle Games)
Creature Passing (Froach Club, 2016)
Claire Morwood’s “Bitsy tutorial
Seleb’s “Bitsy Hacks” repo
Borksy (ayolland)
pixsy (synth ruiner)
flicksy (mark wonnacott)
Museum of ZZT
bitsybox (Adam Le Doux)

Kritiqal Care is produced by me, Nathalie, with music by Desired. It's available on Pocket Casts, Apple Podcasts, and wherever else you get podcasts. If you enjoyed the show, consider sharing it with a loved one and supporting Kritiqal on Ko-Fi.