Posts tagged Zero Time Dilemma
Zero Context 25: complex motives

It’s over. After being incinerated, dismembered, and blown up too many times to count, Axe and Nathalie have arrived at the end of Zero Time Dilemma, the end of Zero Escape, and the end of this podcast. As the sun sets on the Nevada desert, Delta informs our hosts that every terrible decision was necessary to bring them to this very moment transmitting live to you, dear listener. That through their suffering, the world may be saved. With the final decision staring our duo in the face, we leave it up to you to decide the fate of humanity…

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Zero Context 24: mama's boy

It’s the penultimate episode of Zero Context, which means Axe and Nathalie get to finally meet Zero in the flesh. With bloodshot eyes and cane in hand, he clues them in on the tragic truth of our favorite ball-headed boy, Mira’s bloody fate, and how he’s somehow been there the whole time just out of frame. Before our duo can process these revelations, Zero unveils new telekinetic powers and blows everyone away so he can spend a quite evening with his mom.

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Zero Context 23: not living in a society

Through a chaotic sequence of various form of time travel, Axe and Nathalie have finally ended up at Zero Time Dilemma’s apex. They bare witness to a cabin fever love story, learn about transporter cooldown timers, and send clones of doomed babies back to the turn of the 20th century. Shifting to another timeline, they discover the facility is not what it seems, get another round of snail story facts, and finally glance at that bloody anagram before our favorite boy Carlos blows the door off its hinges…

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Zero Context 22: I drink your milkshake

After last week’s malaise, Axe and Nathalie have been orb launched into two bewilderingly dense fragments. Zero Time Dilemma begins to reveal its secrets, as first our hosts close the loop on the radical-6 outbreak, finding a far more familiar culprit than expected. Then, Akane’s murderous soul returns to her body and they bear witness to the worst time travel escape plan of all time. Just as the way out is at hand, the lights are cut and a boy without a name comes to end the episode for us…

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Zero Context 21: Gab is Zero

Happy New Year! Returning from an arguably better videogame, Axe and Nathalie are back in the Zero Time Dilemma bomb shelter with our favorite cast of disorganized sickos. They learn about game show probability puzzles, crunch the numbers on sci-fi virus mortality rates (they’re bad), and play an actual escape room game. In another timeline, Nathalie proposes that a dog could be behind the whole thing, Axe pleads for more mid-puzzle cutscene, and the duo collectively sigh at how still nothing is happening before being put out of their misery by a mysterious assassin.

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Zero Context 20: Zero's plushie empire

In an eerily brief set of fragments, Axe and Nathalie must contend with poison capsules, rotating rooms, and a belligerent shotgun wielding Eric as they scramble towards some a still ambiguous resolution. They scan some brains and swing some hammers before confronting a troubling child abuse backstory and its many unfortunate connotations. After the dust settles, Nathalie unveils a new set of 9 10 predictions that just might be her ticket our of this twisted game, and our hosts look forward to a holiday reprieve from Zero as they jump to a different game entirely.

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Zero Context 19: sadboy570

After escaping from a eerily familiar shower game, Axe and Nathalie stand before the exit ready to emerge into the humid Nevada air. Instead, they are treated to incoherent asides about alien mouths, tournament statistics, and the existential weight of many worlds. In another reality, they trudge through the worst rec room puzzle yet, bearing witness to a particularly pathetic and angry Junpei, who is just as confused about this new pacifist Akane. Just as the numbers align and freedom appears in sight, something grabs our podcasters and pulls them back in. The show’s not over yet.

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Zero Context 18: incinerate your gays

Awakening from an explosive nightmare, Axe and Nathalie are thrust into not one, not two, but three deadly decision games. First, they must choose whether to save themselves and doom the others to an acid grave. Then, they play a round of cosmic Russian roulette, potentially killing our favorite boy Sigma to save Phi from a familiar death by fire. In the timeline where they miraculously make it through, they are then suddenly poisoned and must decide if it’s possible to trust the antidote sent by supervillain girlboss Akane. Could she be behind Zero’s mask yet again?

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Zero Context 17: big head blood mode

After a brief 90 minute absence, Axe and Nathalie return to Zero Time Dilemma ready to dive into the game’s first set of puzzles. Once again trapped in a pantry, Nathalie gets hung up on a sliding door diagram but eventually the pair unlocks the freezer and its gruesome rewards. Elsewhere, they fumble through yet another lesser library, unlocking a small arsenal in the process. Things quickly go south, however, when the duo comes face to face with an unexpected murderer…

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Zero Context 16: for want of a snail

Returning after volunteering on a Mars colonization experiment, Axe and Nathalie are back in the Nevada desert for the third and final (?) Zero Escape game, Zero Time Dilemma . Immediately thrust into another death game, Axe digs into the tumultuous development process, Nathalie gets trapped in a coin toss timeloop, and they both delight in how outrageous an experience they’re already having. Too bad they won’t remember this…

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