Along the Edge brings dark and striking interactive fiction to Steam next month

Following its release on itch.io earlier this year and a successful Greenlight campaign, indie visual novel Along the Edge is now set to for release on Steam October 12th. The creation of French indie developer Nova-box – originally a contract house for larger studios who has recently branched out into interactive fiction – Along the Edge follows Daphné, a young woman stuck in a rut, as she attempts to restart her life after inheriting a remote country house. Continue reading Along the Edge brings dark and striking interactive fiction to Steam next month

Planet of the Eyes inverts our perception of recognizable influence

It is immediately evident that Cococucumber’s Planet of the Eyes is indebted to the success of Limbo. The cold open, the parallax art style, and the first puzzle involving a runaway boulder, are all indisputably intended to conjure comparisons to Playdead’s pivotal release. What isn’t as apparent from the beginning, though, is that Planet of the Eyes is not a response but a reflection; the other side of Limbo’s macabre coin, only fully recognizable when both are placed in context with one another. Continue reading Planet of the Eyes inverts our perception of recognizable influence

Magic Flute takes Mozart to Neo-Tokyo

My first time attending a performance of Mozart’s The Magic Flute was something of a defining experience, though the reasons have less to do with the play than they do this particular performance and my…anatomical development at the time. Around halfway through a large dance began (what the actual scene was I couldn’t say), during which roughly a dozen women stripped off their jackets as they performed a line-dance in only sports bras. My mother was appalled, but being myself a sheltered, hormonally overrun preteen, I began to pay significantly more attention to a play I had been nearly sleeping through moments before. Continue reading Magic Flute takes Mozart to Neo-Tokyo

Call of Juarez: Gunslinger, or “The Good, The Bad, And The Ugly Sides of a Modern Shooter”

There is a scene early on in Gore Verbinski’s 2011 animated western, Rango, in which Johnny Depp’s titular chameleon is attempting to endear himself to the townsfolk after bumbling his way into town. Through a display of increasingly frantic and outrageous dramatics, he weaves a fantastic tale of his fight with a band of notorious outlaws, an account which the townsfolk have completely bought into by the end despite being fabricated on the spot and held together with the thinnest of logic. Though the scene’s primary purpose is to position Rango as a respected member of the town, as well as to play off his insecurities and reliance of acting in all his social encounters, it also feeds into one of the most persistent and engaging tenants of spaghetti westerns: a stranger’s tale told over a glass of whisky at the town saloon. Continue reading Call of Juarez: Gunslinger, or “The Good, The Bad, And The Ugly Sides of a Modern Shooter”

Pan-Pan Presents The Most Charming Of Shipwrecks

There are a few core facts I know as of now about Pan-Pan. First, that it is being published by Swedish art-house developer, Might & Delight, creators of the wondrous Shelter and various other pretty projects. Two, that it is being developed by the single-man studio, Spelkraft, whose primary goal is “to create ‘pure’ entertaining and creative interactive experiences,” an endearing mantra evident in his work. Which brings me, finally, to three, that Pan-Pan looks positively lovely, with an art style evoking something between The Legend of Zelda: The Wind Waker and Adventure Time. Continue reading Pan-Pan Presents The Most Charming Of Shipwrecks

JumpJet Rex makes 16-bit platforming cool again

JumpJet Rex acts as the continuation of a distinctly mid-90’s branch of game design. A 16-bit arcade platformer, TreeFortress Games’ prehistoric space escapade merges the divergent sensibilities of the Super Nintendo and Sega Genesis, into a game that is as smart and enjoyable as Super Mario, and as undeniably cool as Sonic the Hedgehog. Continue reading JumpJet Rex makes 16-bit platforming cool again

Glitched Invites You Through The Fourth Wall

Now is a great time to be an Earthbound fan. The last year or so has seen the first two games finally made available legally again on the Nintendo eShop, the heavily Earthbound-inspired Undertale releasing to borderline obnoxious amounts of praise, and the darkly comedic Lisa closing out 2014 by reminding us that humanity will always be terrible. Continuing to carry the Earthbound torch long left abandoned by its progenitors, is En House Studios’ Glitched, here to demolish the fourth wall and put frogs in suits. Continue reading Glitched Invites You Through The Fourth Wall

Traverser Fails To Navigate Steampunk’s Pitfalls

City-state empires, impractically large machinery, Victorian bird masks, and villains with twirling mustaches. Gatling Goats’ Traverser isn’t being shy with its steampunk aesthetic. But it’s also doing more with the genre than adopting a pastiche of visual tropes, diving into its thematic waters to attempt to tap into something more resonate than copper spider robots. Continue reading Traverser Fails To Navigate Steampunk’s Pitfalls

The Purring Quest Can’t Keep Its Hairballs Down

The Purring Quest is a much cuter game than it is an enjoyable one to play. It seems worth getting that much out in the open right from the onset, as whether or not developer Valhalla Cat’s feline focused platformer is worth any sort of consideration, depends on how much its premise can carry it for you. If you exist at the center of a Venn diagram consisting of cat related paraphernalia, armchair philosophy, and graffiti calling for substance legalization, The Purring Quest is able to provide at least some amusement for a very distinct audience. For those less immediately taken in by celebrity cat cameos and catnip jokes, The Purring Quest quickly becomes more chore than delight. Continue reading The Purring Quest Can’t Keep Its Hairballs Down

for the love of games