Kate Olguin champions humor in games and learning from your mistakes

It's episode 10 of Kritiqal Care and on this episode I talk to the delightful 3D artist and game designer Kate Olguin (all/any pronouns). Kate has worked on games such as Friend Sighting (Gungus, Wungus, & Jimmy, 2020) and joins me to discuss her upcoming project, Call of Karen (Trumbus Games, 2020), why games culture is so humorless, and the stigma around game design students.

It’s episode 10 of Kritiqal Care and on this episode I talk to the delightful 3D artist and game designer Kate Olguin (all/any pronouns). Kate has worked on games such as Friend Sighting (Gungus, Wungus, & Jimmy, 2020) and joins me to discuss her upcoming project, Call of Karen (Trumbus Games, 2020), why games culture is so humorless, and the stigma around game design students.

You can follow Kate on Twitter @DragonDirigible and check out her work at kateolguin.com. You can also join the mailing list for Call of Karen at callofkaren.com which I highly recommend doing as it looks like a joy.

Kate’s Good Thing to Share
The Getty Museum’s Recreation Challenge - the museum put out a call for people to recreate famous art pieces using household objects and the results are so pure and good.

Games Discussed
Friend Sighting
Call of Karen
Date a Demon/Demons in Division
(unannounced project from Kate Olguin)
Undertale (Toby Fox, 2015)

Kritiqal Care is produced by me, Nate Kiernan, with music by Desired. It's available on Pocket Casts, Apple Podcasts, and wherever else you get podcasts.

Courtesy the Getty museum