Tag Archives: Nintendo

Life Through Childlike Eyes in Animal Crossing

Perhaps it was the wine. Or the holiday sentimentality. But as I sat next to our sparkling pine, gifts spread out beneath like some form of decorative roots, I was struggling to hold back tears as I presented Maple with her present and she failed to hide her disappointment. It was, of course, entirely my fault. She had been telling me for days what she really wanted (though what that was remains lost to memory), but as is so often my tendency I failed to take note, treating her along with so many others as somehow unworthy of even a moderate amount of my attention. Continue reading Life Through Childlike Eyes in Animal Crossing

Pokémon Go isn’t about collecting Pokémon, it’s about collecting places

To quickly recap the past week, the long awaited mobile spin-off of Nintendo’s perennially popular monster collecting RPG, Pokémon Go, was finally released to the world at large (whether officially or otherwise), and seemingly everyone with a smartphone is now racing to catch them all. That race is actually fairly literal in this instance, as Go’s hook is sending players to real world locals in order to discover what Pokémon have congregated around various landmarks. It’s a fantastic concept (albeit, dubiously effective here), but where Go both succeeds the most and misses its biggest opportunity is in this same conceit that makes it so compelling: exploring the area around you. Continue reading Pokémon Go isn’t about collecting Pokémon, it’s about collecting places